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On March 27, 2017, Blizzard announced StarCraft: Remastered, a remastered version of the original StarCraft, with the core updates being up-to-date graphics and revised dialogue and audio. In addition, the series was awarded a star on the Walk of Game in 2006, and holds four Guinness World Records in the Guinness World Records Gamer's Edition of 2008. By the end of 2017, the franchise's lifetime revenue totaled over $1 billion. StarCraft 2: Wings of Liberty and its sequels obtained similar praise, and also sold very well. By June 2007, StarCraft and Brood War had sold nearly 10 million copies combined. The series has gathered a solid following around the world, particularly in South Korea, where professional players and teams participate in matches, earn sponsorships, and compete in televised matches. The original game and its expansion have been praised as one of the benchmark real-time strategy games of its time. In 2016, a single-player nine-mission pack, Nova Covert Ops, was released in form of DLC. The third and final StarCraft II installment, Legacy of the Void, was released in November 2015. StarCraft II continued with the StarCraft II: Heart of the Swarm expansion, which was released in March 2013. Development of a true RTS sequel, StarCraft II: Wings of Liberty, began in 2003 the game was announced in May 2007 and was released in July 2010. After three years of development, work on the game was postponed in 2004. Unlike the previous real-time strategy games in the series, Ghost was to be a stealth- action game. In 2001, StarCraft: Ghost began development under Nihilistic Software. Most of the original development team for StarCraft returned to work on the game's expansion pack, Brood War that game's development began only shortly after StarCraft was released. StarCraft also marked the creation of Blizzard Entertainment's film department the game introduced high quality cinematics integral to the storyline of the series. The game debuted at E3 1996 and used a modified Warcraft II game engine. It has grown to include a number of other games as well as eight novelizations, two Amazing Stories articles, a board game, and other licensed merchandise such as collectible statues and toys.īlizzard Entertainment began planning StarCraft in 1995 with a development team led by Metzen and Phinney. The series debuted with the video game StarCraft in 1998. The series, set in the beginning of the 26th century, centers on a galactic struggle for dominance among four species-the adaptable and mobile Terrans, the ever-evolving insectoid Zerg, the powerful and enigmatic Protoss, and the godlike Xel'Naga creator race-in a distant part of the Milky Way galaxy known as the Koprulu Sector. StarCraft is a military science fiction media franchise created by Chris Metzen and James Phinney and owned by Blizzard Entertainment.
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